A lot of good posts on this thread.
Yes, the clock/1 TO issue is something many did not consider initially (the idea that they would likely need to throw 1 out of 3 plays *once* they let the clock run down towards 25 seconds to go), and that the down they chose (based on formation and clock running down) was somewhat reasonable.
However......as others mentioned, there was close to 1:00 left after Lynch was tackled on first down. If Seattle REALLY had their act together, they of course had time to do 3 running plays (using 1 TO). I assume they got too cute with worrying about the possibility of scoring right away on next play (without wasting 30 seconds off clock like they did, and instead immediately rushing Lynch again say at 45-50 secs to go) and giving the Pats time to score a game-tying FG. You can't think like that. With 1:00 to go you need to think about scoring the go ahead score, period, and what is the be(a)st/easiest/safest/highest % way to do it. Go to Lynch, give 1-3 more tries. No way he doesn't score, and if he doesn't at first, then great, you burn some clock that you were worried about anyway.
The point is: with 1:00 to go, they DID have to go back to Lynch 3 times. No one made them stand around for 35 seconds, did they?
(and of course as many others have said: it's one thing to go do the pass play, it's quite another to go to that risky pass play that at least had deflection written all over it. Do the play action/fake hand-off to Lynch, roll out as Wilson does so well, and then he has option to hit the open receiver (if available) or run if lane is there, or THROW IT AWAY if it isn't a good look. Wilson had been forcing passes into traffic all game. It was about time it came back to bite him)